Shipped commercial project · XR Games

Zombieland: Headshot Fever Reloaded

Gameplay features, controller integration, physics and platform delivery for a PSVR2 launch title.

PlatformPSVR2 (PS5)RoleUnity games programmerProjectView on PlayStation Store
Zombieland: Headshot Fever Reloaded game artwork
Zombieland: Headshot Fever Reloaded · XR Games

Gameplay and PSVR2 porting

Built for PSVR2

Within the XR Games team, I ported gameplay features and controller integration to PSVR2. I worked on ragdoll physics and resolved physics bugs caused by slow motion.

I worked with Sony developer support to resolve platform-specific questions, helping deliver the game as a PSVR2 launch title.

Reusable save package

Portable progression

I independently authored the reusable save package for the project. That package later formed the basis for extending save support across Steam, Oculus and Sony on Zombie Army VR.

Connected systems

Leaderboards and backend

I handled all leaderboard integration for Zombieland: Headshot Fever Reloaded and also worked on backend setup.

More work

Zombie Army VR